More actions
make this the series page Tag: 2017 source edit |
gadgets -> bonuses |
||
(5 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
'''Crazy Frog Racer''' is a series of racing games centered around [[Crazy Frog]]. | [[File:Crazy frog racer logo.png|thumb|Crazy Frog Racer logo]] | ||
[[File:Crazy frog arcade racer logo.png|thumb|Alternate logo used in the United States for the second game]] | |||
[[File:Crazy frog racer beta.jpg|thumb|Beta logo]] | |||
'''Crazy Frog Racer''' is a series of licensed racing games centered around [[Crazy Frog]]. The series began after [[Wallaroo Licensing Company]], representing [[Erik Wernquist]] licensed Crazy Frog for the electronic entertainment market to dtp Entertainment for GameBoy Advance and Digital Jesters for all other platforms.<ref>https://www.gamesindustry.biz/articles/wallaroo-licensing-company-offers-bdquothe-crazy-frogldquo-for-worldwide-licensing</ref><ref>https://www.gamesindustry.biz/articles/lsquocrazy-frogrsquo-leaps-to-playstation</ref><ref>https://www.gamesindustry.biz/articles/dtp-has-acquired-worldwide-rights-to-the-crazy-frog-for-the-gba</ref> | |||
Following the release of [[Crazy Frog Racer (Game)|the first game]], Digital Jesters went out of business following an investigation<ref>https://www.eurogamer.net/articles/news07105digitaljesters</ref>, and the license to Crazy Frog video games was given to Mercury Games. Following the release of [[Crazy Frog Racer 2]], licenses to create phone and web games was given to MobilityZone.<ref>https://www.gamesindustry.biz/articles/mobilityzone-ltd-introduces-the-new-amazing-branded-game-for-mobile-phones-crazy-frog-racer</ref> Due to all rights-holding companies for Crazy Frog Racer and its characters no longer existing, there are no future plans for another installment of the franchise. | |||
== Characters == | |||
New characters were introduced into the franchise, designed by Digital Jesters. These characters would not reappear in other Crazy Frog media.<gallery mode="nolines"> | |||
File:Bobo.jpg|[[Bobo]] | |||
File:Ellie.jpg|[[Ellie]] | |||
File:Flash.png|[[Flash]] | |||
File:Grim.jpg|[[Grim]] | |||
File:Jack.png|[[Jack]] | |||
File:Matilda.jpg|[[Matilda]] | |||
File:Michel.jpg|[[Michel]] | |||
File:Annoying drone trailer.png|[[The Annoying Drone]] | |||
</gallery>A separate set of characters, designed by Michael Hoffmann and Tanja Hollingsausen of Independent Arts Software, was only used in [[Crazy Frog Racer GBA]].<ref>https://www.akika.de/projekte-liste/gba-spiel-crazy-frog-racer.html</ref><gallery mode="nolines"> | |||
File:Big elk.jpg|[[Big Elk]] | |||
File:Dream boy.jpg|[[Dream Boy]] | |||
File:Mafia hen.jpg|[[Mafia Hen]] | |||
File:Punk girl.jpg|[[Punk Girl]] | |||
File:Puschel.jpg|[[Puschel]] | |||
File:Rasta dog.jpg|[[Rasta Dog]] | |||
File:Toro.jpg|[[Toro]] | |||
</gallery> | |||
== Unique Mechanics == | |||
The Crazy Frog Racer series is typical of other kart racing games, such as ''Mario Kart.'' The series has a few unique mechanics to set itself apart from the rest, however. | |||
Power-ups, called "bonuses" in Crazy Frog Racer, are not collected randomly, but instead "bought" while driving. The player collects coins on the track, and is able to select which bonus they would like to use at the given moment. More powerful bonuses cost more coins. Each character have different sets of bonuses which they can choose from, further setting apart characters besides their stats. | |||
Players also have a "vehicle condition" gauge, which gets depleted as other players attack. Depleting the gauge entirely causes the player to wipe out, and can be replenished by collecting nuts and bolts found on the track. | |||
== Releases == | |||
* [[Crazy Frog Racer (Game)|'''Crazy Frog''' '''Racer''' '''(PC, PlayStation 2)''']] - November 21, 2005 | |||
** Published by Digital Jesters | |||
** Developed by Neko Entertainment | |||
* [[Crazy Frog Racer GBA|'''Crazy Frog Racer (GameBoy Advance)''']] - December 5, 2005 | |||
** Published by dtp Entertainment | |||
** Developed by Independent Arts Software | |||
* [[Crazy Frog Racer DS|'''Crazy Frog Racer (Nintendo DS)''']] - November 2, 2006 | |||
** Published by Mercury Games | |||
** Developed by The Code Monkeys | |||
* '''[[Crazy Frog Racer 2]]''' - December 1, 2006 | |||
** Published by Turtle Games (subsidiary of Mercury Games) (EU), Valcon Games (US) | |||
** Developed by Neko Entertainment | |||
* '''[[Crazy Frog Racer Java]]''' - 2007 | |||
** Published by [[Jamba!]] | |||
** Developed by MobilityZone | |||
[[Category:Games]] |
Latest revision as of 14:00, 16 May 2022
Crazy Frog Racer is a series of licensed racing games centered around Crazy Frog. The series began after Wallaroo Licensing Company, representing Erik Wernquist licensed Crazy Frog for the electronic entertainment market to dtp Entertainment for GameBoy Advance and Digital Jesters for all other platforms.[1][2][3]
Following the release of the first game, Digital Jesters went out of business following an investigation[4], and the license to Crazy Frog video games was given to Mercury Games. Following the release of Crazy Frog Racer 2, licenses to create phone and web games was given to MobilityZone.[5] Due to all rights-holding companies for Crazy Frog Racer and its characters no longer existing, there are no future plans for another installment of the franchise.
Characters
New characters were introduced into the franchise, designed by Digital Jesters. These characters would not reappear in other Crazy Frog media.
A separate set of characters, designed by Michael Hoffmann and Tanja Hollingsausen of Independent Arts Software, was only used in Crazy Frog Racer GBA.[6]
Unique Mechanics
The Crazy Frog Racer series is typical of other kart racing games, such as Mario Kart. The series has a few unique mechanics to set itself apart from the rest, however.
Power-ups, called "bonuses" in Crazy Frog Racer, are not collected randomly, but instead "bought" while driving. The player collects coins on the track, and is able to select which bonus they would like to use at the given moment. More powerful bonuses cost more coins. Each character have different sets of bonuses which they can choose from, further setting apart characters besides their stats.
Players also have a "vehicle condition" gauge, which gets depleted as other players attack. Depleting the gauge entirely causes the player to wipe out, and can be replenished by collecting nuts and bolts found on the track.
Releases
- Crazy Frog Racer (PC, PlayStation 2) - November 21, 2005
- Published by Digital Jesters
- Developed by Neko Entertainment
- Crazy Frog Racer (GameBoy Advance) - December 5, 2005
- Published by dtp Entertainment
- Developed by Independent Arts Software
- Crazy Frog Racer (Nintendo DS) - November 2, 2006
- Published by Mercury Games
- Developed by The Code Monkeys
- Crazy Frog Racer 2 - December 1, 2006
- Published by Turtle Games (subsidiary of Mercury Games) (EU), Valcon Games (US)
- Developed by Neko Entertainment
- Crazy Frog Racer Java - 2007
- Published by Jamba!
- Developed by MobilityZone
- ↑ https://www.gamesindustry.biz/articles/wallaroo-licensing-company-offers-bdquothe-crazy-frogldquo-for-worldwide-licensing
- ↑ https://www.gamesindustry.biz/articles/lsquocrazy-frogrsquo-leaps-to-playstation
- ↑ https://www.gamesindustry.biz/articles/dtp-has-acquired-worldwide-rights-to-the-crazy-frog-for-the-gba
- ↑ https://www.eurogamer.net/articles/news07105digitaljesters
- ↑ https://www.gamesindustry.biz/articles/mobilityzone-ltd-introduces-the-new-amazing-branded-game-for-mobile-phones-crazy-frog-racer
- ↑ https://www.akika.de/projekte-liste/gba-spiel-crazy-frog-racer.html