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[[File:Gameboy-figuren-3d-1200x391.jpg|thumb|248x248px|T-Posing 3D models]]Unlike the other games in the [[Crazy Frog Racer|Crazy Frog Racer series]], this game includes its own cast of characters. | [[File:Gameboy-figuren-3d-1200x391.jpg|thumb|248x248px|T-Posing 3D models]][[File:Design-figuren-gameboy-spiel-.jpg|thumb|243x243px|Crazy Frog Racer GBA concept arts]]Unlike the other games in the [[Crazy Frog Racer|Crazy Frog Racer series]], this game includes its own cast of characters. | ||
*[[Crazy Frog]] | *[[Crazy Frog]] | ||
*[[Big Elk]] | *[[Big Elk]] | ||
*[[Dream Boy]] | *[[Dream Boy]] |
Revision as of 17:15, 16 May 2022
Crazy Frog Racer GBA is a game in the Crazy Frog Racer series for GameBoy Advance, released December 5, 2005. It was developed by Independent Arts Software and published by dtp Entertainment. Unlike Crazy Frog Racer on other consoles, this game features a completely different set of secondary characters designed, modeled and rendered by Michael Hoffmann and Tanja Hollingsausen.[1] The game was only released in Europe.
Development
On June 14, 2005, Wallaroo Licensing Company, representing Erik Wernquist, announced it was licensing Crazy Frog for the electronic entertainment market.[2]
On June 17, 2005, dtp Entertainment acquired the rights from Wallaroo to cover the GameBoy Advance, with a release set for the Christmas season of 2005.[3] In July, the license for other platforms was granted to Digital Jesters, which published Crazy Frog Racer for PlayStation 2 and PC.
Gameplay
The game plays similarly to Mario Kart: Super Circuit on the same console, with a flat course being driven on by pre-rendered sprites of Crazy Frog and everyone else. Players can also use items to gain an advantage over their opponents.
There are four game modes to choose from:
- Tournament - like a grand prix mode.
- Checkpoint Rallye - you're on a time limit and must drive to the next checkpoint before time runs out.
- Checkpoint Madness - the same as Checkpoint Rallye but you're competing against other computer players.
- Last Man Standing - like a battle mode; you have a health bar and must be the last person still racing.
There is also three speeds to choose: 50cc, 100cc, 150cc.
There are four tracks to race on, two cities, a desert and a field.
Characters
Unlike the other games in the Crazy Frog Racer series, this game includes its own cast of characters.
Trivia
- The Crazy Frog Racer logo was different in a beta screenshot.
- This is the only Crazy Frog Racer game where Crazy Frog is named as such, and not The Annoying Thing.
- There are language options for German, English, French and Dutch.
Credits
- Developed by: Independent Arts Software
- CEO: Holger Kuchling
- Producer: Daniel Hericks
- Programming: Manfred Trenz
- Graphics: Daniel Hericks, Manfred Trenz
- Characters & Animations: Michael Hoffman, Tanja Hollingshausen
- Concept & Game Design: Sascha Hartmann, Daniel Hericks, Michael Hoffman, Manfred Trenz
- Track Design: Sascha Hartmann
- Mapping: Sascha Hartmann, Daniel Hericks
- Music: Xavier Dang
- SFX: Felix Olschewski
Gallery
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Title screen
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Select gamemode
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City 1
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Desert
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City 2
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Field
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Results screen
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Staff and player high scores
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Credits