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Crazy Frog Racer (Game): Difference between revisions

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On November 17, 2005, the game had gone gold and was set to begin distribution in early December 2005.<ref>https://www.gamesindustry.biz/articles/crazy-frog-racer-goes-gold</ref>
On November 17, 2005, the game had gone gold and was set to begin distribution in early December 2005.<ref>https://www.gamesindustry.biz/articles/crazy-frog-racer-goes-gold</ref>


==PLAYING MODES==
==Game Modes==
===CHAMPIONSHIP===
===Championship===
Confront your competitors or friends in 3 championships comprised of 4 different circuits, either in Single player or Multiplayer.
The standard game mode, where the player competes against CPU players to win the most points. After beating each cup, the next cup unlocks, as well as an arena for multiplayer. There are four cups to compete in in the game.
At the end of each race, participants receive a number of points based
on the order in which they finish. The driver who has scored the most
points by the end of the end of the last race wins the championship.
In Single player mode only:
In the modes, the player can unlock the “Funny Cup” championship
after winning the “Baby Cup” championship.
===SINGLE RACE===
You can choose from 12 different courses to challenge your competitors
or friends in frantic races! This mode is available in both Single player
and Multiplayer!
===CHASE RACE===
Right from the start, the player is being pursued by Drone. The player
must survive as long as possible on the circuit before his energy gauge
runs out. Chase race ends when the energy bar is completely depleted.
===TIME TRIALS===
In Single player mode only. It allows you to test your talents in driving
alone. No opponents and no bonuses. Time is your only enemy! Try to
beat the records on all of the game circuits!
===BATTLE===
In this mode, which is for Multiplayer only, confront your friends in arenas.
The rules are simple: the last one alive on the track wins! Each player
starts with three lives. Bonuses are dispersed throughout each arena,
enabling you to set traps for your opponents or to attack them. You
have 3 arenas in which to demonstrate who is the best and most skillful!
==BONUSES==
Bonuses are available and can be used in all playing modes except time
trials (single player only).
They all work on a “monetary” system so they can be bought and used.
The player must accumulate credit during the race to be able to unlock
the bonuses.
===THE CREDITS TO COLLECT===
They are distributed along the track. They reappear during the race.
You can accumulate them and use them to purchase weapons.
1 coin = 500 credits.
===ARMOR BONUSES===
This bonus gives you 1 armor point. It is placed randomly along the
route, just as credit points are. It cannot be bought.
Each player has a different number of armor points:
• Each time the player is touched by a trap or a weapon or gets off
track, armor points are lost.
• If the armor points reach zero, the player’s vehicle explodes and
he/she cannot continue until the next circuit.
===BONUSES TO PICK UP (POWER UP)===
Power Ups can be used by all of the game’s main characters.
There are 7 types.
===1. Fixed Traps===
These are metal spheres that look identical until they are deployed, after
which they can be distinguished from one another. There are 3 types of
spheres: Bored sphere, Two-slit sphere, and Made-up sphere.


*BORED SPHERES
==== Baby Cup ====
The first cup, unlocked from the start. It will take about 15-17 minutes to complete. After beating this cup, you unlock the Funny Cup and Gutter Arena.
{| class="wikitable"
!'''East Park Beach'''
!'''Southwest High Town'''
!'''High Town'''
!'''North City'''
|-
|[[File:East Park Beach.png]]
|[[File:Southwest High Town.png]]
|[[File:High Town.png]]
|[[File:North City.png]]
|-
|[[File:East Park Beach Map.png]]
|[[File:Southwest High Town Map.png]]
|[[File:High Town Map.png]]
|[[File:North City Map.png]]
|}


It has many holes: when a vehicle approaches,
==== Funny Cup ====
spikes come out of the holes. It remains active
The second cup, taking about 20-22 minutes to complete. After this cup, you unlock the Crazy Cup and Target Arena.
throughout the race and disappears when someone
{| class="wikitable"
touches it. To be touched, a vehicle must pass
!'''Sewer'''
near it.
!'''West City'''
!'''West Park Bench'''
!'''Park Bench'''
|-
|[[File:Sewer.png]]
|[[File:West City.png]]
|[[File:West Park Beach.png]]
|[[File:Park Beach.png]]
|-
|[[File:Sewer Map.png]]
|[[File:West City Map.png]]
|[[File:West Park Beach Map.png]]
|[[File:Park Beach Map.png]]
|}


*TWO-SLIT SPHERES
==== Crazy Cup ====
The third cup, which takes about 30 minutes to finish. After beating this cup, you unlock the Special Cup, and Stadium Arena.
{| class="wikitable"
!'''Down Town'''
!'''Center City'''
!'''Peripheral'''
!'''Technical Path'''
|-
|[[File:Down Town.png]]
|[[File:Center City.png]]
|[[File:Peripheral.png]]
|[[File:Technical Path.png]]
|-
|[[File:Down Town Map.png]]
|[[File:Center City Map.png]]
|[[File:Peripheral Map.png]]
|[[File:Technical Path Map.png]]
|}


The upper part of the ball can rotate, and it has 2
==== Special Cup ====
horizontal slots where two blades come out and
The fourth and final cup in the game, combining all three cups together for an hour-long marathon. After winning this cup, you unlock [[Matilda]].
swirl round. It remains active throughout the race
and disappears when a player touches it. To be
touched, a vehicle must come rather near it.


*MADE-UP SPHERE
===Single Race===
===Time Trials===
===Chase===
===Arena (Multiplayer)===


This sphere has two parts. The two halves split
== Characters ==
several yards apart and form a magnetic field that
<gallery mode="nolines" widths="80" heights="80">
cuts across part of the track. It remains active
File:CFR Annoying Thing.png|[[The Annoying Thing]]
throughout the race and disappears when a player
File:CFR Ellie.png|[[Ellie]]
touches it. To be touched, a vehicle must pass
File:CFR Jack.png|[[Jack]]
between the two demi-spheres.
File:CFR Flash.png|[[Flash]]
===2. Mines===
File:CFR Drone.png|[[Drone]]
They resemble underwater mines. The cheap versions are very unpredictable. Attention! For all mines, remember: • If the vehicle is close to the explosion, it loses an armor point.
File:CFR Grim.png|[[Grim]]
File:CFR Michel.png|[[Michel]]
File:CFR Bobo.png|[[Bobo]]
File:CFR Matilda.png|[[Matilda]]
</gallery>Matilda is the only unlockable character in the game, awarded once beating the Special Cup.


• If it is several yards away, it is shaken by the shockwaves and loses a certain percentage of speed.
== Bonuses ==
[[File:CFR Coin.png|thumb|A coin, worth 500 points.]]
Bonuses can be purchased during a race by collecting coins. Each coin is worth 500 points.
{| class="wikitable"
|'''Name'''
|Bored Sphere
|Two-Slit Sphere
|Made-Up Sphere
|Digital Mine
|Time Bomb
|Laser Mine
|Forward Missile
|Backward Missile
|Laser Beam
|Mortar
|Shield
|Boost
|-
|'''Icon'''
|[[File:CFR Bored Sphere.png]]
|[[File:CFR Two-Slit Sphere.png]]
|[[File:CFR Made-Up Sphere.png]]
|[[File:CFR Digital Mine.png]]
|[[File:CFR Time Bomb.png]]
|[[File:CFR Laser Mine.png]]
|[[File:CFR Forward Missile.png]]
|[[File:CFR Backward Missile.png]]
|[[File:CFR Laser Beam.png]]
|[[File:CFR Mortar.png]]
|[[File:CFR Shield.png]]
|[[File:CFR Boost.png]]
|-
|'''Description'''
|A sphere which pokes out spikes when someone comes near it.
|A ball with two spinning blades swirling around it.
|A sphere which splits into two halves that forms a magnetic field which damages others.
|It starts with a random counter. Each time a vehicle passes it, the timer counts down, exploding when it reaches zero.
|A circular timer, up to ten increments, appears on the front. It starts with 5 to 10 points, and explodes when it reaches zero.
|As soon as a vehicle passes it, its light blinks, until it explodes.
|Three missiles get fired in bursts forwards.
|Three projectiles get fanned out behind the vehicle.
|A laser beam gets fired ahead.
|Hits a target at least 10 yards ahead, up to 30 yards, automatically targeting them.
|Protects the vehicle for a period of time.
|Causes a rapid acceleration for five seconds.
|-
|'''Cost'''
|1000
|1000
|1000
|1000
|1500
|1500
|2000
|2000
|3000
|3500
|2000
|2000
|}
[[File:CFR Nuts.png|thumb|Nuts, which repair a damaged vehicle when collected.]]
When a vehicle is damaged, players can collect nuts on the track, repairing it.


*DIGITAL MINE
Every character has access to Boost, Shield, Mortar, Laser Bomb, and Missiles. However, certain bonuses can only be purchased by certain characters.
{| class="wikitable"
!
!Laser Mine
!Time Bomb
!Digital Mine
!Made-Up Sphere
!Two-Slit Sphere
!Bored Sphere
|-
|'''The Annoying Thing'''
|✓
|
|
|
|
|✓
|-
|'''Ellie'''
|✓
|
|
|
|
|✓
|-
|'''Jack'''
|✓
|
|
|
|
|✓
|-
|'''Flash'''
|✓
|
|
|
|✓
|
|-
|'''Drone'''
|
|
|✓
|✓
|
|
|-
|'''Grim'''
|
|✓
|
|
|✓
|
|-
|'''Michel'''
|
|
|✓
|✓
|
|
|-
|'''Bobo'''
|
|
|✓
|✓
|
|
|-
|'''Matilda'''
|
|✓
|
|
|✓
|
|}


It has a variable timer. Each time a vehicle passes, the timer counts down by one increment. When the timer reaches zero, the mine explodes!
== Soundtrack ==


*TIME BOMBS
== Ports ==


It has a timer (a series of 10 illuminated points that form a circle). At the start, 5 to 10 point sare lit up at random. Each tenth of a second, a light goes out. At zero, the bomb explodes.
== Sequel ==
 
*LASER MINE
 
It has a red light that blinks slowly. The instant
a vehicle approaches, the light’s blinking accelerates
to full speed and the mine explodes.
===3. Missiles===
• Forwards: A succession of 3 missiles is fired
in bursts.
• Backwards: 3 illuminated projectiles are
fanned out in front of the vehicle.
===4. Laser beam===
This is a laser beam that is fired ahead. When
the vehicle moves, the beam stays on it.
When the player starts it up, a slight time
lapse occurs.
===5. Mortar===
It is launched in a bell-shaped trajectory and
can only hit a target at least 10 yards ahead
and up to a distance of 30 yards. The projectile
automatically targets the component, if the component
is in the target zone.
===6. Shield===
The shield protects the vehicles from the salvo of missiles and laser beams for a certain
amount of time.
===7. Boost===
The boost enables the player to accelerate the vehicle for 5 seconds.
 
==Characters==
 
*[[The Annoying Thing#Crazy%20Frog%20Racer%202|The Annoying Thing]]
*[[Jack]]
*[[Ellie]]
*[[Matilda|Matilda (Unlockable)]]
*[[Flash]]
*[[Grim]]
*[[Drone]]
*[[Michel]]
*[[Bobo]]


==Trivia==
==Trivia==
*Game ported on many platforms, but most closest to original one is [[Crazy Frog Racer DS|DS port]].
*Game ported on many platforms, but most closest to original one is [[Crazy Frog Racer DS|DS port]].
*Matilda is the only unlockable character. She unlocks when the player beats the Special Cup on any difficulty.
*Matilda is the only unlockable character. She unlocks when the player beats the Special Cup on any difficulty.

Revision as of 15:10, 16 May 2022

Cover art

Crazy Frog Racer is a racing video game developed by Neko Entertainment and published by Digital Jesters, released November 21, 2005 for PC and PlayStation 2. The game was only released in European and Australian markets. It was the first game in the Crazy Frog Racer series.

The game features Crazy Frog and a new cast of characters introduced in this game racing in 12 tracks in a setting similar to the one featured in Axel F.

Development

On June 14, 2005, Wallaroo Licensing Company, representing Erik Wernquist, announced an opening for the license to Crazy Frog in the electronic entertainment market.[1]

Crazy Frog Racer seems to have begun development shortly after July 1, 2005, after Digital Jesters acquired the license from Wallaroo. Leo Zullo, marketing director and co-founder of Digital Jesters, hinted at expanding the Crazy Frog universe with new characters, stating:

"We're working with Wallaroo to develop our own intellectual property within the Crazy Frog universe, capitalizing on the colossal success of the ubiquitous character. We've continually hinted that big things were just around the corner at Digital Jesters, and they don't get much bigger than this."

The game was set to launch in November 2005, four months after the licensing agreement. The game would launch in Europe for £19.99 (€29.99), with a worldwide release planned for Quarter 1, 2006 (this never happened).[2]

Around October 18, 2005, a website for the game, CrazyFrogGame.com was launched. This website featured in-game screenshots and downloadable content such as wallpapers. A forum was supposedly also launched within the website for fans to "discuss tactics, strategy and all things Annoying in the run up to launch and beyond." The price was elaborated on further, being £/€19.99 for the PlayStation 2 version, and £/€14.99 for the PC version.[3]

On October 21, 2005, it was announced that Ubisoft had signed a deal with Digital Jesters to distribute Crazy Frog Racer in the UK, Benelux, Australia, New Zealand, and export territories.[4]

On November 17, 2005, the game had gone gold and was set to begin distribution in early December 2005.[5]

Game Modes

Championship

The standard game mode, where the player competes against CPU players to win the most points. After beating each cup, the next cup unlocks, as well as an arena for multiplayer. There are four cups to compete in in the game.

Baby Cup

The first cup, unlocked from the start. It will take about 15-17 minutes to complete. After beating this cup, you unlock the Funny Cup and Gutter Arena.

East Park Beach Southwest High Town High Town North City

Funny Cup

The second cup, taking about 20-22 minutes to complete. After this cup, you unlock the Crazy Cup and Target Arena.

Sewer West City West Park Bench Park Bench

Crazy Cup

The third cup, which takes about 30 minutes to finish. After beating this cup, you unlock the Special Cup, and Stadium Arena.

Down Town Center City Peripheral Technical Path

Special Cup

The fourth and final cup in the game, combining all three cups together for an hour-long marathon. After winning this cup, you unlock Matilda.

Single Race

Time Trials

Chase

Arena (Multiplayer)

Characters

Matilda is the only unlockable character in the game, awarded once beating the Special Cup.

Bonuses

A coin, worth 500 points.

Bonuses can be purchased during a race by collecting coins. Each coin is worth 500 points.

Name Bored Sphere Two-Slit Sphere Made-Up Sphere Digital Mine Time Bomb Laser Mine Forward Missile Backward Missile Laser Beam Mortar Shield Boost
Icon
Description A sphere which pokes out spikes when someone comes near it. A ball with two spinning blades swirling around it. A sphere which splits into two halves that forms a magnetic field which damages others. It starts with a random counter. Each time a vehicle passes it, the timer counts down, exploding when it reaches zero. A circular timer, up to ten increments, appears on the front. It starts with 5 to 10 points, and explodes when it reaches zero. As soon as a vehicle passes it, its light blinks, until it explodes. Three missiles get fired in bursts forwards. Three projectiles get fanned out behind the vehicle. A laser beam gets fired ahead. Hits a target at least 10 yards ahead, up to 30 yards, automatically targeting them. Protects the vehicle for a period of time. Causes a rapid acceleration for five seconds.
Cost 1000 1000 1000 1000 1500 1500 2000 2000 3000 3500 2000 2000
Nuts, which repair a damaged vehicle when collected.

When a vehicle is damaged, players can collect nuts on the track, repairing it.

Every character has access to Boost, Shield, Mortar, Laser Bomb, and Missiles. However, certain bonuses can only be purchased by certain characters.

Laser Mine Time Bomb Digital Mine Made-Up Sphere Two-Slit Sphere Bored Sphere
The Annoying Thing
Ellie
Jack
Flash
Drone
Grim
Michel
Bobo
Matilda

Soundtrack

Ports

Sequel

Trivia

  • Game ported on many platforms, but most closest to original one is DS port.
  • Matilda is the only unlockable character. She unlocks when the player beats the Special Cup on any difficulty.

Gallery